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What does the following code print?
a = [1, 2, 3, 4] b = a b[2] = 6 print('a =', a, 'b =', b)
Using a memory diagram and a couple of sentences, explain the result printed in problem number 1.
What is printed when you invoke prob3() below?
def eat(x): x[1] = 9 x[3] = 11 def prob3(): food = [4, 5, 6, 7] eat(food) print('food =', food)
Using a memory diagram and a couple of sentences, explain the result printed in problem number 3.
Write a function create_2d that takes as input two integers height
and width, and that creates and returns a 2D list (i.e., a list of
lists) with values that are the row number multiplied by the
column number. For example:
>>> create_2d(3, 5) result: [[0, 0, 0, 0, 0], [0, 1, 2, 3, 4], [0, 2, 4, 6, 8]]
Write a function square_evens that takes an input grid that is
a 2D list of integers. Your function should square all even values
in grid, but it should not return anything. For example:
>>> my_grid = [[1, 2, 3], [4, 5, 6]] >>> square_evens(my_grid) >>> my_grid result: [[1, 4, 3], [16, 5, 36]]
Create a Python class named Phonebook with a single attribute called
entries. Begin by including a constructor that initializes
entries to be an empty dictionary.
Next add a method called add_entry that takes a string
representing a person’s name and an integer representing the
person’s phone number and that adds an entry to the Phonebook
object’s dictionary in which the key is the name and the value is
the number. For example:
>>> book = Phonebook() >>> book.add_entry('Turing', 6173538919)
Add a method named contains to your Phonebook class. It should take
a parameter name and return True if name is present in the
phonebook, and False otherwise. For example:
>>> book = Phonebook() >>> book.contains('Turing') result: False >>> book.add_entry('Turing', 6173538919) >>> book.contains('Turing') result: True
Write another method for your Phonebook class called number_for
that takes a parameter name and returns the phone number for name
in the called Phonebook object. It should return -1 if name is not
found. Here is an example:
>>> book = Phonebook() >>> book.add_entry('Turing', 6173538919) >>> book.add_entry('Hopper', 6174951000) >>> book.number_for('Turing') result: 6173538919 >>> book.number_for('Hopper') result: 6174951000 >>> book.number_for('Codd') result: -1
Hint: Consider using your contains method from problem 9!
Create a Python class called Triangle. The constructor for this class
should take two arguments, base and height, and store those values
in appropriately named attributes. In addition, you should add a
method called area that computes and returns the area of the
triangle. (The area of a triangle is 0.5 times the product of its
base and height.) For example:
>>> tri = Triangle(3, 4) >>> tri.area() result: 6.0
Add a method to your Triangle class that enables you
print a Triangle object in a readable way. For example:
>>> tri = Triangle(3, 4) >>> print(tri) triangle with base 3 and height 4
Add a method to your Triangle class that will allow you to use the
== operator to test if two Triangle objects are equal–i.e., if
they have the same base and height. For example:
>>> tri1 = Triangle(3, 4) >>> tri2 = Triangle(3, 4) >>> tri3 = Triangle(4, 3) >>> tri1 == tri2 result: True >>> tri1 == tri3 result: False
Write a function called main that creates three triangle objects
tri1 (with base 3 and height 4), tri2 (with base 6 and height
6), and tri3 (also with base 3 and height 4). The function
should print the three objects and their areas. Next, it should
test whether tri1 and tri2 are equal and report the
result. Finally, it should test whether tri1 and tri3 are
equal and report the result. Your function should take full
advantage of the Triangle methods you have written. Here is the
desired output:
>>> main() tri1: triangle with base 3 and height 4 (area = 6.0) tri2: triangle with base 6 and height 6 (area = 18.0) tri3: triangle with base 3 and height 4 (area = 6.0) tri1 and tri2 are not equal tri1 and tri3 are equal
Write a subclass of Triangle called EquilateralTriangle.
Its constructor should take a single parameter side representing
the length of a side. However, the new class should not have
any new attributes. Rather, it should use the attributes that
are inherited from Triangle, and you should initialize those
attributes as follows:
Use the value passed in for side as the value of
the base attribute.
Use 0.866 multiplied by the value passed in for side as
the value of the height attribute.
For example:
>>> tri1 = EquilateralTriangle(6) >>> print(tri1) triangle with base 6 and height 5.196
Override the appropriate method in EquilateralTriangle so that
printing an EquilateralTriangle object produces an output that
looks like the following:
>>> tri1 = EquilateralTriangle(6) >>> print(tri1) equilateral triangle with side 6
Construct a deterministic finite state machine that accepts all
bit strings that contains three ones in a row – i.e., all bit
strings that include the pattern 111 somewhere in the input –
and that rejects all other bit strings.
Last updated on September 7, 2025.